About
Study
2018 - Bachelor of Arts in Motion Design, Hochschule der Populären Künste (Berlin)
2022 - Bachelor of Arts in Game Design, University for applied Sciences (Berlin)
Specialty
2D art and illustration, character design, concept art, concept creation, costume design, game design
Goals
Artist for visual novels & casual and mobile games, picture book illustrator, character designer, concept designer for games, cartoons, comics & franchises, and working in any other position that allows me to create illustrations.